Final Fantasy XIV Online

Toutes les discussions concernant les Final Fantasy Online (XI et XIV)

Re: Final Fantasy XIV Online

Messagepar Baschou » 03 Juin 09 à 19:29

En fait, je trouve ça limite logique dans le sens ou le XI et le XIV sont des chiffres assez "moches" comparé à des XII, XIII ou XV, je trouve. :arrow:

(ouais ouais, je dis nawak, mais c'est juste une impression :squall: )
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Re: Final Fantasy XIV Online

Messagepar yoda » 03 Juin 09 à 19:35

Kuja Ier a écrit:De toute façon, c'était du projet Rapture que vous ne vouliez pas, les gens...

Alors qu'il s'appelle World of Mana, World of Ivalice, FFXIV Online, ou autres, ça ne change rien.

C'est le fait qu'il s'appelle FF qui vous embête ? En quoi ? Juste pour le faux espoir que vous avez eu ? Parce que sinon, ça ne change rien pour vous, je vous le dis franchement...

Pour la PS2, 4 FF sont sortis, mais 3 seulement ont été joué majoritairement : FFX, FFX-2 et FFXII.

Là, on aura FFXIII, FFVersusXIII et FFXV.

FFXI et FFXIV sont en quelque sorte là en "bonus", car Square Enix arrive à garder ce rythme de 3 FF par console (FF, FFII et FFIII sur NES ; FFIV, FFV et FFVI sur SNES ; FFVII, FFVIII et FFIX sur PS). Sauf que les opus online sont remplacés par des suites ou spin-offs.

Tu n'as pas déjà posté ça quelque part ?
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Re: Final Fantasy XIV Online

Messagepar mokona » 03 Juin 09 à 20:09

C'est juste que je suis pas fan de MMO c'est tout.
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Re: Final Fantasy XIV Online

Messagepar darkeli » 03 Juin 09 à 20:15

Comme sa été dit le prochain avait été creer mais de la a m'attendre a un FF

Et bien oui je suis deçus Un Final fantasy online encore un .
Le 11 couter une fortune pour son abonnement

Et puis souhont franc qui dit FF dit généralement bon scénario et un scénario dans un MMORPG sa existe pas
Mais soyont réaliste il se serve uniquement de ce nom pour booster les ventes du jeux .
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Re: Final Fantasy XIV Online

Messagepar Flying Pirate » 03 Juin 09 à 20:18

moi qui pensais justement me remettre à FFXI
huhuhuhu ^^
je crois que je vais plutot macheter un nouveau PC et patienter un an
je suppose que c'est le systeme playonline qui sera utilisé encore une fois..

par contre pour "l'exclu PS3", on peut lancer un compte à rebours avant qu'elle tombe.. :hahaha:
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Re: Final Fantasy XIV Online

Messagepar shadow_project11 » 03 Juin 09 à 20:20

En fait jvois pas pourquoi c'est une exclue ps3, si le jeu sort aussi sur PC....

M'enfin bon
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Re: Final Fantasy XIV Online

Messagepar mokona » 03 Juin 09 à 20:22

C'est ça le truc, pourquoi dire "exclu" si c'est aussi sur PC... espoir pour la 360 ? bah de toute façon faudrait que j'aie la wifi ça m'prend la tête :-X
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Re: Final Fantasy XIV Online

Messagepar yoda » 03 Juin 09 à 20:23

ça n'a pas été indiqué "exclu" dans le trailer :V
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Re: Final Fantasy XIV Online

Messagepar mokona » 03 Juin 09 à 20:24

Il semblait bien que si. Ou alors maintenant ce n'est plus à l'ordre du jour.
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Re: Final Fantasy XIV Online

Messagepar cursed despair » 03 Juin 09 à 20:25

Mais, il n'y avait pas écrit XboX360 donc on peut supposé que...
Hé bien... Moi qui trouvait que SE était trop lent, voila qu'il nous inondent de jeux...

:cristal:
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... Je vais refleurir parmi toutes ces fleurs...

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Re: Final Fantasy XIV Online

Messagepar mokona » 03 Juin 09 à 20:27

On n'a plus le temps de les recevoir on va s'étouffer XD
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Re: Final Fantasy XIV Online

Messagepar yoda » 03 Juin 09 à 20:27

Quand un jeu est exclusif à un support, il a en général droit à un "for truc machin only" avec le logo bien mis en évidence.

Ce qui n'est absolument pas le cas sur le trailer
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Re: Final Fantasy XIV Online

Messagepar Maetel » 03 Juin 09 à 20:38

darkeli a écrit:Comme sa été dit le prochain avait été creer mais de la a m'attendre a un FF

Et bien oui je suis deçus Un Final fantasy online encore un .
Le 11 couter une fortune pour son abonnement

Et puis souhont franc qui dit FF dit généralement bon scénario et un scénario dans un MMORPG sa existe pas
Mais soyont réaliste il se serve uniquement de ce nom pour booster les ventes du jeux .


Ok !

L'abonnement de FFXI est exactement dans les prix de ses concurrents et le jeu de base vaut que dalle (surtout quand on voit certains pack avec les addons à moins de 15€).

De plus réfléchis avant de dire qu'il n'y a pas de scénario dans un MMO, FFXI est précisément la preuve du contraire ! Néanmoins SE (et les éditeurs d'autre MMO) ne sont pas responsables du fait que les plus part des joueurs s'en tamponnent complètement du bg.
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Re: Final Fantasy XIV Online

Messagepar Nemes » 03 Juin 09 à 21:11

Bon on va être clair :

FFXIV sort sur PS3 ET PC donc ce n'est pas une exclu mais c'est une exclu console.

SOURCE : Site officiel : http://eu.finalfantasyxiv.com/fr/

EDIT :

Vous n'êtes pas sans savoir que la conférence de SE est en train d'avoir lieu et l'exclusivité PS3 n'a en réalité jamais été véridique. C'est juste quand ce moment ils développent que la version PS3 et PC. Donc c'est quand même une exclu quoi, mais temporaire.
-FFXIV est en développement depuis 4-5 ans
-FFXI ne sera pas lacher avant longtemps
-FFXIV sera dans la même veine que WOW un nid à boulet
-Ce sont les mêmes races que dans FFXI pour que les joueurs s'y retrouvent LOL
-Reconfirmation de la sortie simultané dans le monde sur PS3 et PC.
-Certaines fonctions du jeux seront gratuites.
-Il y aura une BETA gratuite. (Pas encore de date)
-Pas de traduction en Espagnole.
-Les serveurs rassembleront tous les joueurs du monde.
-Les développeurs se sont demandé : Comment faire le meilleur FF ? Il faut faire un MMO.
Dernière édition par Nemes le 03 Juin 09 à 21:38, édité 6 fois.
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Re: Final Fantasy XIV Online

Messagepar darkeli » 03 Juin 09 à 21:17

Si mes souvenirs sont bon sa devais faire 11€+8 pour le jeux de carte online soit 228€ l'année ( Mais c'est super sa fait a quasiment la wii)
Bon maintenant je peux me tromper par contre si la 360 là cela serai géniale les joueur de ps3 pourront enfin mettre une ragler a l'adorateur de la X box
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Re: Final Fantasy XIV Online

Messagepar Charizawa » 03 Juin 09 à 21:20

Need des serveurs privé :-)
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Re: Final Fantasy XIV Online

Messagepar Trance-KUJA-Ultima » 03 Juin 09 à 21:47

Nemes a écrit:Bon on va être clair :

FFXIV sort sur PS3 ET PC donc ce n'est pas une exclu mais c'est une exclu console.

SOURCE : Site officiel : http://eu.finalfantasyxiv.com/fr/

EDIT :


-FFXIV sera dans la même veine que WOW un nid à boulet


c'est pas de l'info ça, c'est de l'interpretation :p


Ils ont dit vouloir casualiser ce MMO, mais ça veut pas dire qu'à côté y'aura des gros challenges de malades comme dans le XI. Eh oui, il faut faire cohabiter les 2.
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Re: Final Fantasy XIV Online

Messagepar Anarloth » 03 Juin 09 à 22:19

Bon oui, visiblement on va avoir les mêmes races... Je suis un peu déçue... Quitte à reprendre les races, ils auraient pu en ajouter des nouvelles en plus...
Ou alors j'espère qu'il y aura au moins plus de choix dans les visages, les coupes de cheveux et tout !
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Re: Final Fantasy XIV Online

Messagepar Kytetiger » 03 Juin 09 à 22:31

Bon je joint un copier coller de la conf. provenant de gamespot et g4tv pour ceux qui veulent tout traduire comme l'a fait kuja sur ffworld.

http://e3.g4tv.com/thefeed/blog/post/696020/Live-Blog-Square-Enix-E3-2009-Press-Conference.html

Running a bit late, guys. Waiting to go in.
11:18 Blogging from my iPhone outside the room.
11:19 Hoping for more on Final Fantasy XIV
11:20 Also, Square Enix isn't allowing cameras so this will be a live blog only event.
11:21 Fun fact: I saw Itagaki here at the show. It's unclear if he's here for meetings or announcing something with Square or Konami, which both have press conferences today.
11:22 Itagaki being the creator of Ninja Gaiden.
11:23 I hope there are a lot of comments, but I can't see them on the iPhone version of this software.
11:24 Also, if you didn't catch our late story last night, FFXIV will also be released on the PC.
11:24 Being developed
11:25 By the primary team behind FFXI
11:25 I just hope it's less grindy!
11:27 Looks like we're going in soon. Still running late. I think the localization team for FFXIII is running this event.
11:30 I'm really hoping for some Chris Taylor action. Square is publishing Supreme Commander II.
11:32 Been hearing that there could be a major announcement here, but that might have been FFXIV yesterday.
11:34 Just got moved to the VIP line. Bling.
11:42 Still in line. Just more VIP'ier. Be patient, y'all.
11:45 Okay, inside now! I can see your comments now.
11:45 For those just joining us, no video :( Square-Enix isn't allowing it, but I'm here to live blog all the news for you guys.
11:46 The chair is super comfortable!
11:46 As always, I won't be publishing your comments, but can see them all and might respond to some ;)
11:46 As far as I know, this is a straight press conference. Don't know about a Q&A yet, but if there is, I'll ask you guys for questions.
11:47 For those interested in the Konami conference later today, there will be video tonight. We can't live stream it based on the room it's being held in :( But we are filming it for later.
11:48 I really want to see more of FFXIII, not just what was in the Japanese demo or cinematics. Kupo!
11:48 FFXIV is an MMO so expect a fee on both PC and PS3. Nothing concrete has been announced for pricing as far as I know.
11:49 If they give FFXIV details, you'll get them. Or I could make stuff up if you really need something now?
11:50 That "confirmation" of FFXIV being Free 2 Play seems shaky, but I could believe it if the game was based around a paid "premium" experience or micro-transactions.
11:51 Ok, here's some made up stuff for FFXIV: It takes place entirely underwater and those flying drones in the cinematic trailer were actually Mutalisks from StarCraft.
11:52 People are still filing in, but we should be starting soon.
11:53 This just in, I see name placards for the two leads on FFXIV.
11:53 And away we go!
11:53 This is Brian Leahy from TheFeed.
11:54 It seems like this is very much about FFXIV.
11:54 Update on exclusivity confusion.
11:55 Please be patient as this is going to be translated from Japanese.
11:56 FFXIV will be coming to the PS3 & PC. They are currently considering other hardware (including Microsoft hardware!)
11:56 Q: What are the ties to Final Fantasy XI, if any?
11:58 A: While you may have noticed that some of the same type of races appeared in the trailer, the world of FFXIV is different from FFXI. The reason that we made the races similar to the FFXI races is so FFXI players could choose a similar type of race in the new game. For example, in movies, you might have an actor that plays many different roles. Please, think of it that way.
11:59 Q: What happens to Final Fantasy XI now that we're moving to FFXIV? Are you going to phase it out or continue to publish new content for XI? How will the development team be split?
11:59 XIV does not take place in Vana'deil.
12:00 A: The development for FFXIV started 4 or 5 years ago with primary ideas. Development started a few years ago, while FFXI was still being supported. FFXI will continue to be supported. There is another year of content planned. There are no plans for the near future to stop development on FFXI.
12:01 Q: What influence have games like World of WarCraft have on the development of FFXIV?
12:02 A: As with WoW, we want to aim a bit for the casual user. However, we don't want to make a copy of WoW. We believe we will have things that are unique and will stand out from that game.
12:02 Q: Will combat be more action oriented or turn-based?
12:02 A: We cannot talk about the battle system at this time.
12:03 Q: FFXI has evolved a lot over the years, especially in the areas of player accessibility and the ability to solo. Will you carry over features like level sync and other features to FFXIV?
12:04 A: Yes. All of the knowledge and experience we gained from FFXI will be used in the development of FFXIV. At the launch, we intend to have content for solo players as well as large-scale battles. We want a wide-variety from the start.
12:04 Q: Are you planning a simultaneous worldwide release or will it be released in Japan first?
12:05 A: Yes. At the launch, this will be a worldwide simultaneous launch on PS3 and Windows PC. English, Japanese, German, and French versions released at launch.
12:05 Q: Will all servers be worldwide or split by territory?
12:07 A: The current plans are to have worldwide servers that are cross-platform and cross-region. We will do a beta test and look at the balance and player experience. We want to look for a good balance between region and cross-region play.
12:07 There's your beta!
12:08 Q: Will you be taking feedback from your FFXI users?
12:08 A: Yes, we still get a lot of feedback from our FFXI players and will continue to take feedback as we move into beta. The game will change as it goes.
12:09 Q: Will you try to move players from XI to XIV or will they be separate communities?
12:09 (I'm on my laptop + 3G now ;) )
12:10 A: It's up to the community themselves. We envision users that will hopefully play XI one day and XIV another. They will be independent, but users are free to play both.
12:10 Q: Are there plans to localize the game in Spanish?
12:11 A: Currently, there is no Spanish version in development. We'll consider it if enough Spanish-speaking users demand it from us. Getting good translators in Japan is hard, but if there's enough demand we will consider it.
12:11 Q: How can users transmit this demand?
12:12 A: We will conduct marketing research.
12:12 Q: Is there any special element in the MMO genre that you will improve with this game?
12:13 A: Our plan from the beginning was to make the best Final Fantasy game available. That is our vision for XIV. Then we thought, how can we make the best FF game and we came to the conclusion that it would be an MMORPG. It was decided to make the best FF first, then led to the decision to make it an MMORG and use that genre.
12:13 A: However, we are trying to implement a lot of new systems that other MMO's haven't used in the past.
12:14 Q: Why did you decide to make a new game rather than continue to evolve FFXI?
12:16 A: It all comes down to, originally, FFXI was designed for the PS2. It then moved to PC and Xbox 360. A lot of people have asked for a port to the PS3. With an MMORPG of this size, you have to develop new content. Porting to a new technology would take a lot of effort. Instead, we decided to use that time to make something new.
12:17 Q: Yesterday's trailer that was shown, was that running of a console or was it pre-rendered?
12:18 A: There were parts that were pre-rendered and parts that were running on the in-game engine.
12:18 Q: Is that the quality you're aiming for? The scene with the Galka fighting, is that what you're aiming for?
12:19 A: Yes, that is the part that was running in-engine.
12:19 Q: In that scene, we saw many parties and many enemies. Is this the new focus: many parties fighting many enemies?
12:20 A: I cannot say too much, but we hope to have battles that are many vs. many and many vs. one.
12:20 This is a Q&A for FFXIV, not a press conference. It was added at the last minute. FFXIV will be the only title discussed.
12:20 Q: What would you like to emphasize with this game? What is different from FFXI?
12:21 We're asking questions, but they are currently going through the international and Japanese press.
12:22 A: For FFXIV, the keyword that we've been using is "The Growth and Development of the Character." We will have the same type of storytelling and high-quality graphics. We also want to expand and create new in-game systems. The player can grow & develop in a more natural way without putting too much weight on the player. We will expand the job system to make it fairly different from the one in FFXI.
12:23 A: Another very important concept that takes a different direction from FFXI, for FFXIV we want to make it so the player can choose to play solo, in a party, 40 minutes, all-day... there will be content for ALL of those play styles and systems for all of those play styles.
12:24 Q: On the beta process, will current XI players get in?
12:25 A: As with the actual release date of the game, we don't have a concrete beta schedule yet. We will have a beta and look forward to more information about then shortly.
12:25 Q: Will FFXI characters be portable to XIV in any way?
12:26 A: The game is completely different. There will not be any XI character transfers to XIV. However, the character design is familiar and XI players will be able to create a similar character.
12:26 A: We will NOT be using PlayOnline, but friend lists will transfer over.
12:27 Q: If I'm new to the MMO genre, why would I choose FFXIV over other games?
12:27 A: We believe that players will fall in love with the world & story that we have created.
12:31 Q: I've been seeing information that the title is free to play, is this true?
12:31 A: No pricing has been decided at this time. It is still TBD.
12:33 That wraps it up for the Q&A. Thank you all for following along and I hope you had some of your questions answered. That last one about pricing was mine, by the way.
12:34 Remember to come back later for Konami's press conference. I'm guessing they will reveal what the "Mask" game is that is being teased on Kojima's site.
12:34 Square-Enix's session is over.
12:34 Video for Konami will come later. It's a technical limitation of the venue that prevents us from live streaming it, but we are filming it to my knowledge.
12:35 No other Square-Enix conferences at E3, but we've been covering their games and keep checking G4tv.com and TheFeed for info













http://e3.gamespot.com/story/6210518/sq ... ts-1130-am




[11:27] A mob of journalists are standing outside the theatre, waiting to be let into the Square Enix conference.
[11:29] Journalists are chattering about what the announcements will include. Speculation abounds that there could be other games besides FFXIV Online, but chances seem unlikely.
[11:30] Press conference is due to start right now. No word as to when the conference will actually start.
[11:32] No filming is allowed at the event. Hopefully non-flash photography is still within the rules.
[11:32] Conversations have drifted away from Square Enix news to, oddly, 50 Cent.
[11:34] Square Enix employees are shuffling in and out of the theatre...
[11:39] People are beginning to sit down, it doesn't look like Square plans to open the doors any time soon. No updates either.
[11:41] Frazzled-looking tech people have exited the theater.
[11:45] Two lines have been consolidated into one, perhaps this means something.
[11:45] ...and we're entering the theater. Hooray!
[11:49] Square Enix PR is standing at the podium on a makeshift stage. A panel with three name cards is present.
[11:51] The panelists include director Shinji Hashimoto, producer Hiromichi Tanaka, and senior vice president Nobuaki Komoto.
[11:52] Only thing Square Enix has announced so far is that no filming is allowed. A large screen with the company's logo is displayed on a wall in the front of the theater.
[11:54] "Sorry we're running a little late," a rep tells the amassed crowd. "We'll be bringing our speakers on right now."
[11:54] Hashimoto, Tanaka, and Komoto are walking in now.
[11:54] Komoto would like to clarify some confusion regarding the exclusivity.
[11:56] Through a translator, he says that some folks interpreted that it was an exclusive, the announcement would be coming to the PS3 and PC.
[11:56] "We are considering all options at this time, including Microsoft hardware."
[11:56] The QA session is about to get started. Mics are being passed around.
[11:57] A question is being asked about old races, "What are the ties to FFXI?"
(Left to Right:) Hashimoto, Tanaka, and Komoto
[11:58] Tanaka says, "These are different races, a different world than FFXI, the name of the world is Eorzea."
[11:58] The reason we made them similar in FFXI was so that the players who have been playing XI and liked the character can choose a similar type of race, he says.
[11:59] An example of why we did this, he says, is like we have one actor in many movies--in one movie he's an assassin robot, in another it's a spy, but it's the same guy. We want you to think of it the same way.
[11:59] The next question, "What happens to FFXI now?"
[12:00] Tanaka says that the development for FFXIV started appearing 4 to 5 years ago.
[12:01] "We started going into full gear the past few years, this has been going along at the same time at FFXI."
[12:01] "We still plan on continuing developing for FFXI," he says.
[12:01] "We have a year planned for FFXI still in the works."
[12:01] He confirms that there are no plans in the near future to stop development.
Hashimoto, Tanaka, and Komoto on stage, flanked by an MC (left) and translators (right).
[12:02] Next question, "What kind of influences from other MMOGs like World of Warcraft have there been on FFXIV?"
[12:02] Komoto responds, "As with WOW, they're aimed at the casual user, we're aiming for more casual users. However, we don't want to make a copy of WOW, we want to be unique."
[12:03] "Is the action going to be action or turn based?" asks a new questioner.
[12:03] "We can't answer that yet" is the succinct response.
[12:03] Next question: "FFXI has evolved a lot over the years, with the ability to play solo like WOW. Will you be carrying over the ability of being able to play solo?"
[12:04] "Yes, all of the knowledge and experience we got, we plan on using in the development of FFXIV."
[12:04] "FFXI was originally designed based on party battles. With FFXIV, we'd like to have content for solo players, as well as extremely large battles for players to play together."
[12:05] Next question: "Are there plans for worldwide launch of the game, simultaneous worldwide release?"
[12:06] Tanaka says, "Yes, we will launch worldwide, in all regions, in the same four languages as we already announced."
[12:07] Tanaka also confirms that the servers will be worldwide, and there will also be cross-platform servers.
[12:08] Next question: "Will Square respond to players' feedback like they did in FFXI to make their lives in the game easier?"
[12:09] Komoto: "We believe that the users voice is very important, we want to keep getting advice, we are currently still getting advice from FFXI users, we hope to get their feed back from FFXIV."
[12:11] "We hope to have users play XI and then another day play XIV, communities will be independent, but if they want to communicate they can," Square Enix noted.
[12:11] Question: "Are there any plans to translate the game into Spanish?"
[12:12] "Currently we don't have a Spanish development, but if there are enough users that want it, we'll certainly consider it."
[12:12] "To get good translators in Japan, it's very difficult, but if users want it, then we'll definitely consider it."
[12:12] Another questioner queries: "Are there any special elements in the MMO genre that you will improve with this game?"
[12:13] Komoto says, "Our plan from the beginning was to make the best Final Fantasy game available with FFXIV, that was our vision."
[12:13] "We thought, 'How can we make the best FF game?' We decided on the MMO genre."
[12:14] However, we are trying to implement a lot of new systems that other MMOs have not used in the past," he continued. "So in that sense, it may be revolutionary."
[12:14] Next questioner, please. "When did you decide to make this installment an MMO rather than a traditional RPG? It's unusual to have another MMO as FFXIV."
[12:18] Tanaka says, "We've been asked that question by a lot of people, it comes down to, originally FFXI was designed for the PS2, and it moved to Windows and then the 360. A lot of people have asked about making a port of that to the current machine. But unfortunately with an MMO of this size, you have to be maintaining and developing new content."
[12:18] "Was yesterday's trailer the same quality that we'll actually see in the game?" is the next question.
[12:20] Komoto says, "Yes, there were parts that were pre-rendered, but parts were running on the in-game engine."
[12:20] "Is that then the actual quality that you are aiming for?" the questioner asks as a follow-up.
[12:21] "Are the fights many vs many rrather than 1 v 1, and will there be changes in the battle system?"
[12:21] "Good question, but I don't know how much I can answer. But we will have battles against many versus one or many vs many."
Unfortunately we've yet to see any more footage of FFXIV, the Square Enix logo sits motionless on the projection screen.
[12:22] And the next question is..."What's different from FFXI and what would they like to do in this game?"
[12:23] "We will have the same type of story-telling and expand on in-game systems. The player will be able to grow and develop in a natural way. It shouldn't put a lot of weight on the player itself, and through this, we'll develop the job system into something quite different."
[12:24] Tanaka follows up with: "FFXI has gotten better, for FFXIV we want to make it so that if you want to play in a party, you can, if you want to play solo you can, or if you want to play all day, you can. We will have game systems and content there for all types of people."
[12:24] "Have you given any thoughts to your beta testing? Will you let FFXI users in to the program?"
[12:25] Tanaka says, "As with the actual release, we don't have a concrete beta schedule yet. All we can say is that we will have a beta, when we do have a schedule we swill give that to you."
[12:25] "Is there any possibility of porting FFXI characters to FFXIV?"
[12:27] Tanaka says, "The game is completely different, there won't be any way to take your character from XI and take it to XIV."
[12:27] He continues, "Since the character design is very similar, you can create a new character that will be like what you played in FFXI."
[12:28] "Also, FFXIV will not be using the PlayOnline system, however the friends list will be transferred over the FFXIV system."
[12:28] Last question, "If I'm new to the MMO genre I have many options to choose from. Why would I choose FFXIV over these games?"
[12:28] Komoto says, "We believe that players will fall in love with the world we've created and the story we have to offer. That's probably our biggest thing."
[12:29] And that's it!
[12:30] Check back throughout the day for GameSpot's continuing coverage of the 2009 Electronic Entertainment Expo.



PS: faudrait rajouter dans la page "prochaines sorties" FF14 et FF7 sur PSN :p
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Re: Final Fantasy XIV Online

Messagepar Maetel » 03 Juin 09 à 22:53

Anarloth Bunansa a écrit:Ou alors j'espère qu'il y aura au moins plus de choix dans les visages, les coupes de cheveux et tout !


C'est quasiment sûr et certain ça ils vont s'aligner sur les autres MMO bon on aura peut être pas autant de choix que dans Aion mais on aura surement plus que 4-5 coupes/visages...

Nice je vais pouvoir refaire ma petite Mithra !
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